Alessandro L. Piana Bianco
Strategic Innovation & Design — EU / MENA
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Telco & Media

Self-serve at scale, lifecycle experiences, and media/subscription ecosystems.

Self-serveMobile care
LifecycleAcquire → activate → manage
BlueprintsOps reality
Reverse logisticsDelivery + returns
SubscriptionEntitlements + states
Localisation7 languages
RequirementsDelivery-ready artefacts

TIM (Telecom Italia) — Mobile app redesign & customer service digitalisation

Focus: self-serve at scale + end-to-end care journeys + mobile delivery

Led design for a 6-month programme to redesign TIM’s mobile self-service experience for Italian customers, including discovery workshops and the design (and build support) of core mobile journeys—shifting key needs from assisted service to clear, reliable self-serve.

Problem
  • Customers needed an easier way to manage key account and service tasks without relying on call centres or in-store support.
  • Existing self-service flows were inconsistent and hard to navigate, increasing friction and service demand.
Constraints
  • Scale & variability: large customer base and many plan/service configurations.
  • Legacy integration: back-end constraints and dependency-heavy delivery.
  • Security & privacy: account access, sensitive data, secure states.
  • Accessibility-aware mobile UX: readable hierarchy, predictable patterns, robust error handling.
  • Operational realities: customer service processes and exceptions needed to be reflected in digital flows.
Contribution
  • Facilitated design thinking workshops to align stakeholders on top customer tasks, priorities and success criteria.
  • Defined end-to-end self-care journeys (information architecture, navigation model, interaction patterns).
  • Designed mobile UI patterns for core tasks, including states, errors, recoveries and support escalation points.
  • Supported engineering delivery with prototypes, specs and design QA to maintain quality through build.
Artefacts
  • Self-care journey map + service blueprint (digital ↔︎ assisted care handoffs).
  • Task model (top customer intents → flows → states/exceptions).
  • Mobile navigation model + reusable UI patterns for self-care (cards, forms, status, alerts).
  • Prototype set (core flows + edge cases).
  • Design QA checklist: state model, error handling, readability, accessibility-aware patterns.
Outcomes
  • Delivered a coherent self-service interaction model and mobile UI patterns that improved consistency across journeys.
  • Reduced ambiguity in high-friction tasks through stronger state and exception design (clear confirmations, failures, recoveries).
  • Created reusable patterns that enabled delivery teams to implement features without redesigning the same interaction repeatedly.
Reflections
  • Self-serve succeeds or fails on edge cases: error handling and recovery are the product.
  • In telecom, service design matters: digital experiences must reflect operational truth, not idealised flows.

Virgin Fibra — Definition and design of digital channels (Italian broadband operator)

Focus: end-to-end acquisition → activation → account management + brand-consistent digital system

Defined and designed Virgin Fibra’s digital channels to support core broadband journeys—from acquisition and onboarding to account management and support—creating a consistent experience system aligned with brand and delivery constraints.

Problem
  • A challenger broadband operator needed digital journeys that work end-to-end: purchase, activation, service management and support.
  • Without a coherent system, teams risk fragmented pages/flows that fail under real operational conditions.
Constraints
  • End-to-end dependencies: provisioning, installation timing, and service activation constraints.
  • Cross-channel coordination: web + mobile experiences and communications.
  • Brand expression vs usability: align Virgin brand tone with clarity and trust.
  • Operational exception handling: delays, reschedules, service issues must be handled gracefully.
Contribution
  • Defined journey architecture across lifecycle stages (shop → buy → activate → manage → support).
  • Designed key digital touchpoints and reusable UI patterns to keep consistency across channels.
  • Worked with stakeholders to align experience, operations and feasibility (what can be promised vs what can be delivered).
Artefacts
  • End-to-end lifecycle journey map + exception states.
  • IA/navigation and content hierarchy guidelines.
  • Pattern set: order tracking, appointment scheduling, service status, issue reporting, notifications.
  • Prototype flows for acquisition + activation + account management.
  • Handoff package: component usage guidance + UX rules.
Outcomes
  • Produced a coherent experience foundation for digital channels, enabling coordinated delivery across multiple journeys.
  • Improved trust through clear status communication and consistent lifecycle patterns (order → activation → service).
  • Reduced redesign churn by establishing reusable patterns for recurring telecom interactions.
Reflections
  • In broadband, the experience is a promise: status transparency and operational reliability drive trust.
  • A small pattern library can outperform a big UI kit when it captures lifecycle logic and exceptions.

Sky Italia — Set-top box delivery & recollection (reverse logistics) redesign

Focus: service blueprinting + internal process redesign + customer communication clarity

Defined requirements and designed the experience for set-top box delivery and recollection at Sky Italia, including redesign of internal processes and touchpoints—aligning operations, partners and customer communications to reduce friction and exceptions.

Problem
  • Delivery and returns/recollection involve multiple steps, actors and failure modes; friction here damages customer perception and increases service load.
  • Internal processes and customer communications needed better alignment, traceability and clarity.
Constraints
  • Multi-actor service: couriers/partners, internal ops, customer service, customer.
  • High exception rate potential: missed appointments, address issues, damaged items, rescheduling.
  • Traceability needs: clear state model across systems and communications.
  • Operational feasibility: designs needed to match real process constraints and SLAs.
Contribution
  • Led discovery and requirements definition through service blueprinting and stakeholder workshops.
  • Designed customer-facing touchpoints (status, scheduling, notifications) and internal handoffs that match service reality.
  • Created a clear state model and exception handling patterns to reduce ambiguity and support support teams.
Artefacts
  • Service blueprint: steps, actors, systems, failure points, recovery paths.
  • State model: ordered → scheduled → out for delivery → delivered/failed → return initiated → collected.
  • Notification and comms patterns (what, when, who owns the message).
  • Requirements pack: epics, acceptance criteria, exception catalogue.
  • Ops dashboard concept (high level): workload, exceptions, SLA visibility.
Outcomes
  • Clarified ownership and decision points across teams by producing a shared service map and state model.
  • Improved customer transparency through consistent status and notification patterns across the delivery/recollection lifecycle.
  • Reduced rework and misalignment by translating service reality into delivery-ready requirements and UX rules.
Reflections
  • Operational reliability is UX: service blueprinting is often the fastest way to improve customer experience.
  • Designing exceptions first (not last) prevents support debt from accumulating after launch.

MotoGP.com — Complete redesign of digital channels (7 languages + subscription + live streaming)

Focus: global content ecosystem + localisation + subscription model UX + performance-sensitive media journeys

Led the complete redesign of MotoGP.com’s digital channels to support a global audience across 7 languages, including a subscription model for a media archive and live streaming of Grand Prix weekends—balancing content discoverability, monetisation and high-demand event performance needs.

Problem
  • MotoGP needed a modern, coherent digital ecosystem to serve fans across markets, content types and devices.
  • Subscription and live experiences required trustworthy UX that could convert, retain and support customers under time-critical usage (race weekends).
Constraints
  • Localisation complexity: 7-language content structures, navigation and editorial needs.
  • High traffic moments: spikes during race weekends; performance and resilience mattered.
  • Rights and access control: subscription entitlements and secure delivery patterns.
  • Content scale: large archive and varied content formats demanded strong information architecture and retrieval logic.
Contribution
  • Led UX/IA and platform experience direction; aligned commercial, editorial/production and technical stakeholders.
  • Designed the subscription journeys (value clarity, access, account states, renewals/cancellations) and the live-streaming experience model.
  • Built scalable IA and content models to improve discoverability and support localisation consistently.
  • Supported delivery with clear specifications and reusable patterns for repeatable content and subscription interactions.
Artefacts
  • IA and taxonomy model for archive + live content (content types, metadata, navigation rules).
  • Subscription journey map + entitlement/state model (logged out, trial, active, expired, error states).
  • Localisation guidelines: layout rules, content hierarchy, translation constraints.
  • Prototype set: browse/search/archive, subscription/paywall, live stream entry and support states.
  • Editorial workflow map (high level): content creation → tagging → publishing → surfacing.
Outcomes
  • Delivered a coherent, scalable information architecture supporting multi-language experiences and large content volumes.
  • Defined subscription and entitlement UX patterns that improved clarity, predictability and trust across critical states.
  • Reduced fragmentation between content, subscription and live experiences through consistent patterns and a shared state model.
Reflections
  • In subscription media, trust is built in the states: access rules, errors and recoveries must be explicit and consistent.
  • Localisation isn’t translation later — it’s an IA and design system constraint from day one.

LaLiga Tech — Requirements definition for digital products

Focus: turning ambiguity into delivery-ready artefacts + cross-stakeholder alignment + platform integration

Partnered with LaLiga Tech (the Spanish Football League’s digital/technology organisation) to define product requirements for digital products—aligning stakeholders and dependencies into a clear set of journeys, priorities and delivery-ready specifications.

Problem
  • Multiple stakeholders needed alignment on what to build, why, and how success should be measured—without drifting into design-by-committee.
  • Product definitions needed to translate into actionable delivery artefacts (epics, acceptance criteria, dependencies) that engineering teams could plan against.
Constraints
  • Multi-stakeholder environment with competing priorities and fast decision cycles.
  • Integration and dependency constraints across platforms/systems (touchpoints, data flows, handoffs).
  • High expectations on clarity, reliability and operational fit for digital products used at scale.
  • Privacy/security considerations typical of large digital ecosystems (access, roles, traceability).
Contribution
  • Led structured requirement definition: journeys → capabilities → features → edge cases → acceptance criteria.
  • Facilitated alignment workshops to converge on priorities, scope boundaries, constraints and decision ownership.
  • Mapped dependencies and sequencing early to reduce delivery risk and unblock planning.
  • Produced executive-ready synthesis: what we’re doing / why / what’s blocked / what’s next.
Artefacts
  • Journey maps + scope boundaries (what is in/out).
  • Requirements pack: epics/features, acceptance criteria examples, and edge-case library.
  • Dependency map: touchpoints, systems, sequencing and assumptions.
Outcomes
  • Delivered a consolidated, delivery-ready requirements baseline that improved alignment across stakeholders and teams.
  • Reduced ambiguity by converting discussions into explicit decision artefacts (principles, scope, priorities, ownership).
  • Improved delivery confidence by clarifying dependencies and sequencing up front.
Reflections
  • Requirement clarity is a design output: strong artefacts prevent re-litigation and protect quality under delivery pressure.
  • In complex digital ecosystems, mapping dependencies early is one of the fastest ways to unblock progress.